1.3. Networking¶
barebox has IPv4 networking support. Several protocols such as DHCP, NFS and TFTP are supported.
1.3.1. Network configuration¶
1.3.1.1. Lowlevel network device configuration¶
Network devices are configured with a set of device specific variables:
name |
type |
|
---|---|---|
<devname>.mode |
enum |
“dhcp”: DHCP is used to get IP address and netmask “static”: Static IP setup described by variables below “disabled”: Interface unused |
<devname>.ipaddr |
ipv4 address |
The IP address when using static configuration |
<devname>.netmask |
ipv4 address |
The netmask when using static configuration |
<devname>.gateway |
ipv4 address |
Alias for global.net.gateway. For compatibility, do not use. |
<devname>.serverip |
ipv4 address |
Alias for global.net.server. For compatibility, do not use. |
<devname>.ethaddr |
MAC address |
The MAC address of this device |
Additionally there are some more variables that are not specific to a device:
name |
type |
|
---|---|---|
global.net.gateway |
ipv4 host |
The network gateway used when a host is not in any directly visible subnet. May be set automatically by DHCP. |
global.net.server |
hostname or ipv4 address |
The default server used by the defaultenv boot scripts for NFS and TFTP; see Network boot. If unspecified, may be set by DHCP. |
global.net.nameserver |
ipv4 address |
The DNS server used for resolving host names. May be set by DHCP. |
global.net.ifup_force_detect |
boolean |
Set to true if your network device is not detected automatically during start (i.e. for USB network adapters). |
The first step for networking is configuring the network device. The network
device is usually eth0
. The current configuration can be viewed with the
devinfo command:
barebox:/ devinfo eth0
Parameters:
ethaddr: 00:1c:49:01:03:4b
ipaddr: 192.168.23.197
netmask: 255.255.0.0
[...]
The configuration can be changed on the command line with:
eth0.ipaddr=172.0.0.10
The dhcp command will change the settings based on the answer from the DHCP server.
To make the network device settings persistent across reboots there is a nonvolatile variable (nvvar) for each of the varariables above. The network device specific variables are:
nv.dev.<devname>.mode
nv.dev.<devname>.ipaddr
nv.dev.<devname>.netmask
nv.dev.<devname>.ethaddr
The others are:
nv.net.gateway
nv.net.server
nv.net.nameserver
A typical simple network setting is to use DHCP. Provided the network interface is eth0 then this would configure the network device for DHCP:
nv dev.eth0.mode=dhcp
(In fact DHCP is the default, so the above is not necessary)
A static setup would look like:
nv dev.eth0.mode=static
nv dev.eth0.ipaddr=192.168.0.17
nv dev.eth0.netmask=255.255.0.0
nv net.server=192.168.0.1
The settings can be activated with the ifup command:
ifup eth0
or:
ifup -a
‘ifup -a’ will activate all ethernet interfaces, also the ones on USB.
1.3.2. Network filesystems¶
barebox supports NFS and TFTP both with commands (nfs and tftp) and as filesystem implementations; see NFS Support and TFTP filesystem for more information. After the network device has been brought up, a network filesystem can be mounted with:
mount -t tftp 192.168.2.1 /mnt
or
mount -t nfs 192.168.2.1:/export none /mnt
NOTE: The execution of the mount command can often be hidden behind the automount command, to make mounting transparent to the user.
1.3.3. Network console¶
barebox has a UDP-based network console. If enabled in the config, you will see something like this during startup:
registered netconsole as netconsole
By default the network console is disabled during runtime to prevent security risks. It can be enabled using:
netconsole.ip=192.168.23.2
netconsole.active=ioe
This will send UDP packets to a PC with IP address 192.168.23.2 and port 6666.
The netconsole.active
parameter consists of the fields “input” (i),
“output” (o) and “error” (e); if the fields are set, the respective channel is
activated on the network console.
On the PC side, the scripts/netconsole
script can be used to remote control
barebox:
scripts/netconsole <board IP> 6666
The netconsole can be used just like any other console. Note, however, that the simple console protocol is UDP based, so there is no guarantee about packet loss.